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Premiere Pro MCP Server

by zachshallbetter·io.github.zachshallbetter/adobe-mcp-premiere·v0.1.0·28 stars

Drive Adobe Premiere Pro from any MCP client: projects, sequences, timeline edits, effects, export.

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Premiere Pro MCP Server tools (94, 17 write)

write = sends, deletes, buys or posts

Read from the package source without running it. The installed server may list more.

  • add_keyframes

    Animate an effect parameter on a clip: turn animation on and add keyframes at times (seconds, as list_clip_effects reports keyframe times) with values and optional interpolation. Keyframes are one undo step, interpolation a second

  • add_marker

    Add a marker to a sequence or a clip project item at a time, with a name, type, duration, comments and colour. The colour is a second undo step

  • add_transition

    Add a video transition (by match name, from list_available_effects) at the start, end or both ends of video clips, with a duration and optionally single-sided, or replace the transition already there. One undo step

  • adjust_clip_audio

    Change audio clips' volume by a number of decibels (Clip > Audio Options > Increase or Decrease Clip Volume; the Audio Clip Mixer's and Properties panel's volume), scaling every Level keyframe when the volume is animated, and set their pan or balance (the Panner's Balance, or Pan). Volume and pan are one undo step, keyframe interpolation a second

  • apply_effect

    Apply an effect to clips: a video effect by match name or display name to video clips, an audio effect by display name to audio clips (names from list_available_effects). Appended to the end of the chain, or inserted at position. One undo step

  • clear_media_cachewrite action

    Delete Premiere Pro's media cache files (Settings > Media Cache > Delete): conformed audio, peak files and indexes, which Premiere Pro rebuilds as needed. Premiere Pro 26.5 or later. The cache folder and automatic clean-up settings cannot be changed by script

  • close_project

    Close the active project, or every open project (File > Close All Projects), without prompting. Unsaved changes are lost unless save is true

  • close_sequence

    Close a sequence's Timeline panel (Premiere Pro 26.2 or later). The sequence stays in the project

  • control_source_monitor

    Work the Source Monitor: open a clip project item (optionally at a time), play it at a speed (Play-Stop Toggle; negative plays backward, as the J, K and L shuttle keys do), close the clip or every clip, report what is open, or Match Frame (Sequence > Match Frame: open the source of a sequence clip at the frame under the playhead). Positioning needs Premiere Pro 26.3 or later. Playback is the Sourc

  • copy_clip_effects

    Copy a clip's effects to other clips of the same kind (Edit > Copy, then Paste Attributes): applied effects are added to each target with the source's values and keyframes; with intrinsic: true, Motion, Opacity, Time Remapping (video) or Volume, Channel Volume, Panner (audio) values are copied onto the targets' own. Keyframes keep their offset from the clip's In point. Up to three undo steps: addi

  • copy_keyframes

    Copy an effect parameter's keyframes (values and interpolation) to the same or another parameter on other clips or the same clip (Effect Controls, copy and paste keyframes). Times keep their offset from each clip's In point, plus offset. Keyframes are one undo step, interpolation a second

  • create_binwrite action

    Add a bin, or a search bin (File > New > Search Bin) that shows the items matching searchQuery, to the project root or inside another bin

  • create_projectwrite action

    Create a new project file (.prproj) and make it the active project: empty, or a copy of a template project (its bins, sequences and settings; the template file is not changed). Other open projects stay open

  • create_sequencewrite action

    Create a sequence: empty with the default settings, from a sequence preset (.sqpreset), or from clips (New Sequence From Clip: settings match the first clip and the clips are placed in order). Opens it in the Timeline unless open is false

  • create_subclipwrite action

    Make a subclip of a clip project item (Clip > Make Subclip): a new project item limited to a range of the source, optionally restricted so it cannot be trimmed past it (Premiere Pro 26.3 or later). Returns the new item

  • create_subsequencewrite action

    Make a new sequence from the part of a sequence between its in and out points (Sequence > Make Subsequence), on the targeted tracks or on every track. Set the in and out points first (set_sequence_times or mark_clips)

  • delete_sequencewrite action

    Delete a sequence from the project

  • duplicate_sequence

    Duplicate a sequence (Sequence > Duplicate). The copy appears next to the original

  • edit_clips

    Trim edits in the Timeline, each one undo step. slip: move the source in and out points of clips by the same amount, so they show other frames in the same place (Slip tool, Slip Clip Selection). roll: move the edit point between a clip and the next clip on its track (Rolling Edit tool; on an audio clip alone this makes a J or L cut). slide: move a clip between its neighbours, which are trimmed to

  • edit_marker

    Change a marker chosen by index (from list_markers) or guid: name, comments, type, duration, colour, or move it to a new start. One undo step

  • encode_media

    Queue a clip or sequence from the project, or a media file on disk, in Adobe Media Encoder with an encoder preset (.epr) (Export > Send to Media Encoder, or Media Encoder's queue). Whole item, its in to out, or (sequences) the work area; a file can be trimmed with inPoint and outPoint. Optionally starts the queue. Returns once the job is queued; wait_for_event with render_complete waits for it to

  • execute_premiere_codewrite action

    Run your own UXP JavaScript in Premiere Pro, as the body of an async function with ppro (require("premierepro")) and transact(project, undoName, build) in scope; build(add) receives add(action) for each Action, created inside the project lock as Premiere Pro 26.3 requires. Return a JSON-friendly value. It runs unrestricted: it can change or delete anything. Prefer the specific tools

  • export_frame

    Export one frame of a sequence as an image (Export Frame): PNG, JPEG, TIFF, BMP, DPX, GIF, EXR or TGA, chosen by the file extension. Size defaults to the sequence frame size

  • export_sequence

    Export a sequence with an encoder preset (.epr) (File > Export > Media, or Quick Export): encode it now in Premiere Pro (the call waits; raise PREMIERE_SCRIPT_TIMEOUT_MS for long exports), or queue it in Adobe Media Encoder or Premiere Pro's own queue. The preset sets the format and every Export setting (video, encoding, keyframe distance, audio, captions, effects such as Image Overlay, metadata,

  • export_timeline

    Export a sequence's edit for another application: Final Cut Pro XML (.xml) or OpenTimelineIO (.otio), Premiere Pro 26.2 or later, or AAF (.aaf) with default options, 26.3 or later

  • export_transcript

    Read a clip project item's transcript as JSON (the Text panel's transcript, with word timings). Returns it, or writes it to a .json file when outputFile is given

  • fade_clips

    Fade clips in and/or out with keyframes: video clips on Opacity (from 0 to their opacity), audio clips on the Volume effect's Level (from silence to their level), over the given seconds at the start and end of each clip (Effect Controls keyframes; a cross-fade transition is add_transition). One undo step

  • fit_clips_to_frame

    Scale video clips so their frame fits the sequence frame (Clip > Video Options > Set to Frame Size), or fills it, by setting Motion > Scale without resampling. The source frame size comes from the project item's Video Info, or from sourceWidth and sourceHeight. Square pixels are assumed. One undo step

  • get_clip_info

    Describe a clip or sequence project item: media file path, source in and out points, offline and proxy state, label colour, and footage interpretation (frame rate, pixel aspect ratio, field order, alpha)

  • get_metadata

    Read a project item's metadata: the project metadata (Project panel columns, as XML) and the XMP metadata (as an XMP packet)

  • get_metadata_display

    Read the Project panel's column layout (Metadata Display: which metadata fields show as List view columns, in what order and width), as Premiere Pro's XML

  • get_project_info

    Describe the active project: name, file path, guid, the active sequence, how many sequences and top-level items it has, and the bin imports go to

  • get_project_media_settings

    Read the active project's ingest setting and scratch disk folders (File > Project Settings > Ingest Settings, Scratch Disks)

  • get_sequence_properties

    Read a sequence's custom properties: named values a script stored on it, carried into FCP XML exports. Give the names to read

  • get_sequence_settings

    Read a sequence's settings (Sequence > Sequence Settings): editing mode, timebase and frame rate, frame size, pixel aspect ratio, fields, display formats, audio sample rate and channels, preview file format, codec and size, maximum bit depth and render quality, and linear-colour compositing

  • help

    List the tools by area, or describe one tool's parameters

  • import_after_effects_comps

    Import compositions from an After Effects project (.aep, .aepx) as Dynamic Link clips (File > Adobe Dynamic Link > Import After Effects Composition) without the dialog: named compositions, or all of them, into the root or a bin

  • import_captions

    Import caption files (…: SubRip, Scenarist, MacCaption, DFXP, EBU STL, W3C/SMPTE/EBU Timed Text XML) into the project without Premiere Pro's dialogs (File > Import), into the root or a bin. Each becomes a captions item to place on a caption track

  • import_media

    Import files into the project (File > Import, or Import from Media Browser by path) without Premiere Pro's dialogs, into the root or a bin: video (QuickTime, MP4, HEVC, ProRes, MXF, DNxHD, AVCHD, camera raw such as R3D, ARRIRAW, BRAW), audio (WAV, AIFF, MP3, AAC), stills and layered files (PSD, AI, JPEG, PNG, TIFF, EXR, DPX ...), projects (Premiere Pro, Premiere Elements, Character Animator) and i

  • import_project_sequences

    Import chosen sequences, with the clips they use, from another Premiere Pro project (File > Import of a .prproj, Import Selected Sequences) without the Import Premiere Pro Project dialog. Give the sequences' guids: open that project and run list_sequences to see them. To import a whole project, pass the .prproj to import_media

  • insert_library_mogrtwrite action

    Place a Motion Graphics template from a Creative Cloud Library in a sequence at a time on the given tracks (Libraries panel, or Graphics Templates > Libraries). Needs Creative Cloud Libraries signed in and synced. Its parameters can then be set as effect parameters (list_clip_effects, set_effect_param)

  • insert_mogrtwrite action

    Place a Motion Graphics template (.mogrt) in a sequence at a time on the given tracks. Its parameters can then be read and set as effect parameters (list_clip_effects, set_effect_param)

  • jump_to_keyframe

    Move the playhead to the next or previous keyframe of an effect parameter on a clip (Effect Controls, Go to Next or Previous Keyframe), from the playhead or a given sequence time. Returns the keyframe's time and the new playhead

  • list_available_effects

    List the video effects (match names and display names), audio effects (display names) or video transitions (match names) Premiere Pro has installed. These are the names apply_effect and add_transition take

  • list_clip_effects

    List a clip's effects (its component chain, as in Effect Controls) with each parameter's name, value and keyframe times. Component and parameter indexes are what the other effect tools take

  • list_clips

    List the clips on a sequence's tracks with the indexes other tools take (track, trackIndex, clipIndex), name, start and end in the sequence, source in and out points, duration, speed, enabled and selected state, and the project item each comes from. name finds clips by name

  • list_graphics_templates

    List the Motion Graphics templates (.mogrt) installed in Premiere Pro's local templates folder (Window > Graphics Templates, Browse). Each filePath can be placed with insert_mogrt. The folder must be inside your home folder or PREMIERE_ALLOWED_DIRS to be listed

  • list_markers

    List the markers of a sequence or of a clip project item: index, name, type, start, duration, comments, colour index, guid (Premiere Pro 26.3 or later) and web link

  • list_project_items

    List the items in the project or in one bin, with their id, kind (bin, clip, sequence), bin path and type. Ids and paths are what other tools take

  • list_sequences

    List the project's sequences: name, guid, whether active, frame size, timebase, end time, in/out and zero points, playhead and track counts

  • list_tracks

    List a sequence's video, audio and caption tracks: index (0 = V1/A1/C1), name, id, mute state and how many clips each holds

  • list_transcription_languages

    List the languages Speech to Text can transcribe (Premiere Pro 26.3 or later) and whether each one's language pack is installed (Preferences > Transcription), or check given language codes such as "en-US". Language packs are installed from Creative Cloud or Premiere Pro, not here

  • manage_items

    Rename, move to another bin, set the label colour of, or delete project items (bins, clips, sequences). Changes are one undo step

  • manage_media

    Refresh clips' media from disk (Refresh Media), take them offline keeping the files (Clip > Make Offline, one undo step), or attach a proxy or the full-resolution file to one clip (Proxy > Attach Proxies, Reconnect Full Resolution Media; not undoable)

  • manage_source_effects

    List, apply or remove source clip effects: effects on a clip project item itself (applied in the Source Monitor or Project panel), which every use of the clip in sequences inherits. Video effects only for apply. Applying and removing are one undo step each

  • mark_clips

    Set a sequence's in and out points around clips: the clips under the playhead (Markers > Mark Clip) or the given or selected clips (Markers > Mark Selection), from the earliest start to the latest end. One undo step

  • modify_footage

    Change how clips' media is interpreted (Clip > Modify > Interpret Footage: frame rate, pixel aspect ratio, field order, alpha channel, remove pulldown), set their starting timecode (Clip > Modify > Timecode), or scale them to the sequence frame size (Clip > Video Options > Scale to Frame Size). One undo step

  • move_clips

    Move clips later or earlier in the sequence by a number of seconds (negative moves earlier), keeping their tracks. One undo step

  • move_playhead

    Move a sequence's playhead: by frames (Step Forward, Step Back), to the next or previous edit point (Go to Next/Previous Edit Point), gap (Sequence > Go To Gap) or marker (Markers > Go to Next/Previous Marker), or to the in or out point (Markers > Go to In, Go to Out). Edits and gaps are on every video and audio track unless track is given. Not an undo step

  • open_project

    Open a project file (.prproj) and make it the active project, with Premiere Pro's convert, locate-file and warning dialogs turned off unless showDialogs is true. Projects already open stay open

  • open_sequence

    Open a sequence in the Timeline and make it the active sequence

  • premiere_status

    Check the connection to Premiere Pro: the port the server listens on, whether the plugin is connected, Premiere Pro's version, and (with probe) the active project and sequence. Use this first when a call fails to connect

  • recover_project

    Recover a project after a crash: list the copies in its Auto-Save folder (the Auto Save scratch disk, by default "Adobe Premiere Pro Auto-Save" beside the project), newest first, and with open: true open the newest (or a chosen one) as a separate project, with Premiere Pro's dialogs turned off. The original project file is not changed

  • relink_media

    Point clips at different media files (File > Link Media, Clip > Replace Footage) without the Link Media or Where Is the File dialogs: one clip to newPath, or every offline clip (or the items given) to the file of the same name found in searchFolders. Not undoable

  • remove_clipswrite action

    Remove clips from the sequence (Clear), or close the gap they leave with ripple: true (Ripple Delete). One undo step

  • remove_effectwrite action

    Remove an applied effect from clips, by component index (from list_clip_effects). One undo step

  • remove_keyframeswrite action

    Remove keyframes from an effect parameter on a clip: at given times, in a time range, or all of them (turns animation off, keeping the value at the start). One undo step

  • remove_markerswrite action

    Remove markers from a sequence or clip project item, chosen by index or guid, or all of them (optionally of one type). One undo step

  • remove_transitionwrite action

    Remove the video transition at the start, end or both ends of video clips. One undo step

  • retime_keyframes

    Change how fast an effect animates by spreading its keyframes further apart or closer together (scale) from the first or last keyframe, and optionally shifting them all (offset), keeping each keyframe's value and interpolation. Keyframes are one undo step, interpolation a second

  • reveal_media_file

    Show a clip's media file in Finder or File Explorer (Reveal in Finder, Reveal in Explorer). Returns the path

  • revert_project

    Discard the active project's unsaved changes by reopening its last saved version (File > Revert), with Premiere Pro's dialogs off

  • run_scene_edit_detectionwrite action

    Analyse clips for cuts in their footage (Clip > Scene Edit Detection, without the dialog) and add an edit, a clip marker or a subclip at each cut. Runs on the given clips or the Timeline selection; the selection is replaced by those clips. Analysis can continue after the call returns: waitSeconds waits for it

  • save_project

    Save the active project, or save it as a new .prproj (File > Save As: the project then refers to the new file, not the original)

  • scale_to_frame_size

    Turn on Scale to Frame Size for clip project items (Clip > Video Options > Scale to Frame Size): clips placed from them afterwards are resampled to the sequence frame size. Clips already in a sequence are not changed; fit_clips_to_frame sets their scale. One undo step

  • search_project_items

    Find project items (Edit > Find) by part of their name, part of their media file path, kind, or whether their media is offline, in the whole project or one bin. Returns ids and bin paths as list_project_items does, with the media path and offline state when those were searched

  • select_clips

    Change the Timeline selection: select given clips (Selection tool), every clip (Edit > Select All), none (Edit > Deselect All), the clips under the playhead (Select Clip at Playhead), every clip from a time on or before it (Track Select Forward and Backward tools), or the clip after or before each selected one on its track (Next and Previous in Sequence). Returns the selected clips. Not an undo st

  • set_clip_input_lut

    Set the Input LUT override of clip project items (Clip > Modify > Input LUT), which converts the footage before any grading: a LUT id, or the override (or embedded LUT) another clip uses. Returns each clip's override and embedded LUT ids before and after. One undo step

  • set_clip_properties

    Rename clips in the Timeline, or enable or disable them (Clip > Enable). One undo step

  • set_clip_transform

    Set video clips' built-in Motion (or Vector Motion, for graphics) and Opacity settings (Effect Controls): position, scale, rotation, anchor point, anti-flicker, opacity and blend mode, for placing and compositing clips over the tracks below. Values are in the units list_clip_effects reports. An animated setting is refused unless clearKeyframes is true. One undo step

  • set_clip_volume

    Set the Level of audio clips' built-in Volume effect. Premiere Pro stores Level as a linear amplitude, not decibels; read the current value with list_clip_effects first and scale it. Turns off Level keyframes. One undo step

  • set_effect_param

    Set an effect parameter on clips to one value (not animated). An animated parameter keeps its keyframes unless clearKeyframes is true. Values: numbers, text, true/false, points { x, y }, colours { red, green, blue, alpha } from 0 to 1. One undo step

  • set_lumetri_color

    Grade video clips with Lumetri Color (Window > Lumetri Color): set Basic Correction (Input LUT, white balance, tone), Creative (Look, intensity, faded film, vibrance, tints), Color Wheels & Match, HSL Secondary corrections and Vignette settings by their display names, or any Lumetri parameter by index. Adds a Lumetri Color effect to clips that have none. Values as list_clip_effects reports them. O

  • set_metadatawrite action

    Write a project item's XMP metadata (a whole XMP packet, usually get_metadata's with your changes) or project metadata (XML, with the names of the fields that changed). One undo step

  • set_metadata_display

    Change the Project panel's Metadata Display: add fields to the project metadata schema (they become available as columns), and/or set the column layout from XML (usually get_metadata_display's with your changes). Not undoable

  • set_project_media_settings

    Turn ingest on or off (File > Project Settings > Ingest Settings), choose scratch disk folders (Scratch Disks), and pause or resume refreshing growing files. Settings are one undo step; pausing growing files is not undoable

  • set_sequence_properties

    Store or clear custom properties on a sequence: named text, number or true/false values a script keeps with it, carried into FCP XML exports. One undo step

  • set_sequence_settings

    Change a sequence's settings: frame size, frame rate (Premiere Pro 26.2 or later), pixel aspect ratio, fields, editing mode, display formats, audio sample rate, preview file format, codec and size, maximum bit depth and render quality, linear-colour compositing. Values as get_sequence_settings reports them. One undo step

  • set_sequence_times

    Set a sequence's in and out points, zero point (start time), work area (Premiere Pro 26.5 or later) and playhead position. Times are seconds. In, out and zero point are one undo step; the playhead and work area are not undoable

  • set_source_in_out

    Set or clear the in and out points of clip project items, as marking them in the Source Monitor does (Markers > Mark In, Mark Out, Clear In and Out). Used to choose the part of a clip to edit in, or to line up camera angles for synchronising. One undo step

  • set_track_properties

    Mute or unmute a track (Toggle Track Output for video), or rename it (Premiere Pro 26.3 or later). Muting is not an undo step

  • transcribe_clip

    Transcribe a clip project item's audio with Speech to Text (Premiere Pro 26.5 or later). Needs the language pack Premiere Pro uses; waits until the transcript is done, so raise PREMIERE_SCRIPT_TIMEOUT_MS for long clips

  • trim_clip

    Trim a clip: set its source in and out points, or its start and end in the sequence (seconds). One undo step

  • wait_for_event

    Wait until Premiere Pro reports an event (script events), or until the timeout: a project opening, closing, changing, being activated or its Project panel selection changing; a sequence being activated, closed or its selection changing; a Media Encoder job being queued, progressing, completing, failing or being cancelled; an export or import finishing. Returns whether it happened and the event's d

Public scan report

scanner v0.1.10 · 2026-10-27 · same rubric, same numbers if you re-run it

no findings
  • Code scan29 source files scanned25/25
  • –Live reliabilityno gateway calls yet and no remote to proben/a
  • –Tool poisoningtools not inspected (local package is not executed); not countedn/a
  • Auth qualitystatic API keys via environment variables6/15
  • Maintenancelast push 5 days ago15/15
  • Maintainer identityregistry namespace matches repository owner; GitHub account older than a year8/10
Overall 83/100. Components that don't apply are left out of the denominator. Any critical finding is an F.RubricAppeal a findingJSON

How Premiere Pro MCP Server compares

Against every graded Productivity MCP server, from our own scans and uptime checks. Updated after each scan run.

Safety score
83/100
higher than 60% of 1,299 Productivity servers
Tools
94
the typical Productivity server has 7
Tools that change things
18%
typical: 0%. Fewer write tools means less an agent can break
GitHub stars
28
more than 85% of 854 Productivity servers

What its tools let an agent do: 45 read · 17 create · 23 change · 6 delete · 3 run or deploy

Install Premiere Pro MCP Server in Claude Code, Cursor or VS Code

Runs npx -y adobe-mcp-premiere on your machine. Read the scan report first; the gateway never runs local packages.

claude mcp add adobe-mcp-premiere -- npx -y adobe-mcp-premiere
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What the publisher says

From the Premiere Pro MCP Server repository's README, as published. We do not edit it. Read it on GitHub

adobe-mcp

MCP servers for Adobe applications. Install one application's server on its own, or the suite: one server for every application, with tools that work across them.

The InDesign server was published as indesign-mcp-server up to 2.3.0. It is now adobe-mcp-indesign, with the same tools; replace the package name in your client configuration.

Each server runs on the machine where the Adobe application is installed and talks to it through ExtendScript, the scripting interface the applications ship with. Premiere Pro has no outside scripting route, so its server talks to a UXP plugin inside Premiere Pro instead. macOS and Windows are supported.

The servers also support corresponding ArtCraft applications:

  • PhotoCraft for Photoshop (PHOTOCRAFTCONTROLPORT, default 7878)
  • VectorCraft for Illustrator (VECTORCRAFTCONTROLPORT, default 7979)
  • DesignCraft for InDesign (DESIGNCRAFTCONTROLPORT, default 7979)
  • EffectCraft for After Effects (EFFECTCRAFTCONTROLPORT, default 9877)
  • FilmCraft for Premiere Pro (FILMCRAFTCONTROLPORT, default 9876)

When an ArtCraft application is running or explicitly configured via TARGET=craft or TARGET=craft (e.g. PHOTOSHOPTARGET=craft, DESIGNCRAFT_TARGET=craft), compatible tools route transparently to ArtCraft over its loopback JSON-lines control channel.

Requirements

Shortened. The full README is on GitHub.

Nothing above is checked by us. What we check is on the safety report.

Premiere Pro MCP Server: common questions

Is Premiere Pro MCP Server safe?
Mostly: it is graded B (83/100). Read the Premiere Pro MCP Server safety report
How do I install Premiere Pro MCP Server?
It runs on your machine. Copy the Claude Code, Cursor, VS Code or Claude Desktop config from the install section.
Does Premiere Pro MCP Server need an API key?
Yes. The registry entry asks for BRIDGE_TOKEN.
Is Premiere Pro MCP Server maintained?
The last commit was 13 days ago (2026-10-21). The latest release is v0.1.0.
What can I use instead of Premiere Pro MCP Server?
Servers from other publishers that do the same job: Nano Banana by Ace Data Cloud MCP server, Scumble MCP server and Argent MCP server.
How does Premiere Pro MCP Server compare with other Productivity MCP servers?
safety score 83/100 (higher than 60% of 1,299 Productivity servers); tools 94 (the typical Productivity server has 7); tools that change things 18% (typical: 0%. Fewer write tools means less an agent can break). Full comparison.

Alternatives to Premiere Pro MCP Server

Same job from other publishers: the closest match first, then the best rated.

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  • Obsidian
    Read, write, search, and surgically edit Obsidian notes, tags, and frontmatter via MCP.
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