Godot MCP server
io.github.shin2344234/godot-mcp·v0.1.2Edit Godot 4 scenes, nodes and scripts; run, test and debug games live in the editor or headless.
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If you have run it, two minutes of your experience saves the next person an afternoon.
Godot MCP tools
No tool declarations could be read from the package source. They show once the server is installed.
How Godot MCP compares
Against every graded MCP server, from our own scans and uptime checks. Updated after each scan run.
- Safety score
- 92/100
- higher than 95% of 48,255 servers
Release history: 2 versions in the registry since 2026-10-16, latest 2026-10-16, typically several a day.
Install Godot MCP in Claude Code, Cursor or VS Code
Runs npx -y @shin2344234/godot-mcp on your machine. Read the scan report first; the gateway never runs local packages.
claude mcp add godot-mcp -- npx -y @shin2344234/godot-mcp
What the publisher says
From the Godot MCP repository's README, as published. We do not edit it. Read it on GitHub
godot-mcp
An MCP server for the Godot 4 engine. It lets AI agents such as Claude Code, Claude Desktop, Cursor, VS Code Copilot, Codex, Gemini CLI, Windsurf and Zed work on your Godot project:
- inspect and edit scenes, nodes, signals and resources
- author animations, AnimationTrees, SpriteFrames, tile maps, navigation, audio buses and visual shaders
- change project settings, input actions, autoloads, import options and export presets, and run exports
- write scripts with GDScript language-server diagnostics, symbols and renames
- look up the Godot class reference offline for the exact version you have installed
- run the game and work on it live: inspect and change nodes, send input, pause and step frames, take screenshots, profile, record and replay input
- debug with breakpoints, stepping, stack and variables, and run GUT or GdUnit4 tests
It works through a live editor bridge, so every scene edit can be undone with Ctrl+Z, and through headless Godot when the editor is closed.
Requirements
- Godot 4.7 or newer (tested with 4.7.2)
- Node.js 22 or newer, unless you use the Claude Desktop bundle, which brings its own
Install
In your Godot project folder (the one with project.godot), run:
npx -y @shin2344234/godot-mcp initinit shows its plan and asks before writing anything (--dry-run previews, --remove undoes). It copies the editor addon into addons/godot_mcp and enables it, registers the server with the agents it finds on your machine (or the ones you pick with --agents claude-code,cursor,vscode,codex,gemini-cli,...), and adds a short note to AGENTS.md.
Then open the project in Godot, start a new agent session and ask it to call godot_status to check the connection.
Other ways to install
- Claude Code plugin: run /plugin marketplace add shin2344234/godot-mcp, then /plugin install godot-mcp@godot-mcp.
- Claude Desktop: download the .mcpb file from Releases and double-click it.
- Any other MCP client: add the server to its config by hand. docs/setup.md gives the exact file and format for each client.
- From source:
git clone https://github.com/shin2344234/godot-mcp
cd godot-mcp/server && npm install && npm run build
cd /path/to/my-game
node /path/to/godot-mcp/server/dist/index.js initIf you installed without init, ask the agent to run godotaddoninstall once per project to add the editor addon.
Documentation
- Setup for each client: Claude Code, Claude Desktop, Cursor, VS Code, Codex, Gemini CLI, Windsurf and Zed, all options, and Windows notes
- Tools: every tool by group, tool modes and toolsets, resources and prompts
- How it works: editor bridge, headless fallback, the in-game runtime, safety and context size
- Troubleshooting: error messages and fixes
- All documentation, including the per-area method references and protocol designs
- Changelog · Contributing · Security
License
MIT
Nothing above is checked by us. What we check is on the safety report.
Godot MCP: common questions
- Is Godot MCP server safe?
- Yes, by our scan: it is graded A (92/100). Read the Godot MCP safety report
- How do I install Godot MCP?
- It runs on your machine. Copy the Claude Code, Cursor, VS Code or Claude Desktop config from the install section.
- Does Godot MCP need an API key?
- No secret keys are declared. It reads 14 settings from the environment.
- Is Godot MCP maintained?
- The last commit was 19 days ago (2026-10-16). The latest release is v0.1.2.
- What can I use instead of Godot MCP?
- Servers from other publishers that do the same job: Pascal 3D Editor MCP server and WebPerf Snippets MCP server.
Alternatives to Godot MCP
Same job from other publishers: the closest match first, then the best rated.
Pascal 3D EditorCreate, inspect, validate, and save editable 3D building scenes with Pascal's MCP server.not reviewedWidely usedA- WebPerf SnippetsMeasure Core Web Vitals and debug web performance with 56 snippets in a headless Chromiumnot reviewedEstablishedB