Godot MCP server
Godot MCP server - Godot 4.x engine control via TCP bridge, STL/GLB/OBJ import, GPU particles, an...
A88/100grade A
Adoption
Growing
6 stars
Reviews
Write oneNobody has reviewed Godot yet.
If you have run it, two minutes of your experience saves the next person an afternoon.
Godot tools
No tool declarations could be read from the package source. They show once the server is installed.
Public scan report
scanner v0.1.9 · 2026-09-20 · same rubric, same numbers if you re-run it
no findings
- –Code scanpackage could not be scannedn/a
- –Live reliabilityno gateway calls yet and no remote to proben/a
- –Tool poisoningtools not inspected (local package is not executed); not countedn/a
- Auth qualitylocal package, no credentials required12/15
- Maintenancelast push 5 days ago15/15
- Maintainer identityregistry namespace matches repository owner; GitHub account older than a year8/10
Overall 88/100. Components that don't apply are left out of the denominator. Any critical finding is an F.RubricAppeal a findingJSON
Install directly
The registry entry has no remote endpoint or installable package.
Godot: common questions
- Is Godot MCP server safe?
- Yes, by our scan: it is graded A (88/100). Read the Godot safety report
- Does Godot need an API key?
- Not as far as the registry entry and our scan can tell: no credentials are declared or required.
- Is Godot maintained?
- The last commit was 5 days ago (2026-09-15). The latest release is v0.5.0-beta.1.