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Godot MCP server

by sandraschi·io.github.sandraschi/godot-mcp·v0.5.0-beta.1·6 stars

Godot MCP server - Godot 4.x engine control via TCP bridge, STL/GLB/OBJ import, GPU particles, an...

A88/100grade A
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Safety scan
A88/100

full report

Adoption
Growing

6 stars

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If you have run it, two minutes of your experience saves the next person an afternoon.

Godot tools

No tool declarations could be read from the package source. They show once the server is installed.

Public scan report

scanner v0.1.10 · 2026-10-30 · same rubric, same numbers if you re-run it

no findings
  • –Code scanpackage could not be scannedn/a
  • –Live reliabilityno gateway calls yet and no remote to proben/a
  • –Tool poisoningtools not inspected (local package is not executed); not countedn/a
  • Auth qualitylocal package, no credentials required12/15
  • Maintenancelast push 6 days ago15/15
  • Maintainer identityregistry namespace matches repository owner; GitHub account older than a year8/10
Overall 88/100. Components that don't apply are left out of the denominator. Any critical finding is an F.RubricAppeal a findingJSON

How Godot compares

Against every graded MCP server, from our own scans and uptime checks. Updated after each scan run.

Safety score
88/100
higher than 75% of 48,243 servers
GitHub stars
6
more than 85% of 28,706 servers

Install Godot in Claude Code, Cursor or VS Code

The registry entry has no remote endpoint or installable package.

What the publisher says

From the Godot repository's README, as published. We do not edit it. Read it on GitHub

Godot MCP

AI-driven Godot 4 control via MCP — scene manipulation, 3D import, GPU particles, procedural textures, HTML5 export. Deterministic playtesting: freeze the game clock, inject analog/joypad/mouse input, step frame-by-step until a condition is met, read live game state as structured JSON. Game Builder: describe a game in natural language and get playable GDScript + export. Publish to itch.io and Steam. 95+ tools, 77 tests, NSIS desktop installer.

Quick Install

git clone https://github.com/sandraschi/godot-mcp
cd godot-mcp
just bootstrap       # install deps
just serve           # start server (10993)
just web             # open dashboard (10992)

See INSTALL.md for all options (MCPB, dev setup, naked PC).

Features

  • Game Builder — designgame -> generategamelogic -> generategametests -> generatedialogue -> export. Validated with gdlint + godot --check-only, auto-repaired by LLM. Tutorial
  • Procedural textures — godotgenerateprocedural_texture: gradient, noise, checker, solid. No external assets needed.
  • Deterministic playtesting — freeze game clock, step frame-by-step, step-until GDScript condition, analog/joypad/mouse/text input injection. Three-phase implementation inspired by satelliteoflove/godot-mcp.
  • Structured game state — godotstatedigest reads live node state as JSON via mcpstate() convention or auto-collected properties. Cheaper than full scene tree dump.
  • Engine control — 30 bridge tools: import STL/GLB/OBJ, particles, cameras, lighting, animation, viewport capture, input simulation, scene node management.
  • Animation keyframe editor — query tracks down to individual keyframes, insert/remove keys, set interpolation.
  • TileMap/GridMap editing — read and write cell data directly (bypasses base64 .tscn serialization).
  • Performance profiler — 14 engine metrics with auto-sampling and spike detection (>2 stddev).
  • Mesh validation — scan for NaN vertices, degenerate triangles, zero normals.
  • 3D Gaussian Splat import — import .ply and .spz files with a custom billboarded Gaussian shader (per-splat scale, SH DC color).
  • Publishing — itchops and steamops portmanteaus for itch.io Butler and SteamPipe. Cross-repo fleet pipeline.
  • GDScript validation — two-pass (gdlint style + godot compile) with LLM repair.

What You Can Do

just gb-demo "A 2D runner where you collect stars and avoid spikes"
just bridge-test                          # check engine connection
just demo-run vibecode                    # play sample game
just gb-preview                           # preview latest HTML5 export

Documentation

Shortened. The full README is on GitHub.

Nothing above is checked by us. What we check is on the safety report.

Godot: common questions

Is Godot MCP server safe?
Yes, by our scan: it is graded A (88/100). Read the Godot safety report
Does Godot need an API key?
Not as far as the registry entry and our scan can tell: no credentials are declared or required.
Is Godot maintained?
The last commit was 13 days ago (2026-10-24). The latest release is v0.5.0-beta.1.
How does Godot compare with other MCP servers?
safety score 88/100 (higher than 75% of 48,243 servers); github stars 6 (more than 85% of 28,706 servers). Full comparison.

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