
17-0 MCP server
Free 17-0 game. Spin all-time NFL teams, draft 7 legends, simulate a 17-game regular season
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If you have run it, two minutes of your experience saves the next person an afternoon.
17-0 MCP tools
No tool declarations could be read from the package source. They show once the server is installed.
Public scan report
scanner v0.1.9 · 2026-09-24 · same rubric, same numbers if you re-run it
- –Code scanremote-only server, no package to scann/a
- –Live reliabilityno gateway calls yet and no remote to proben/a
- –Tool poisoningtools not inspected (local package is not executed); not countedn/a
- Auth qualityno auth information5/15
- Maintenancelast push 58 days ago12/15
- Maintainer identityregistry namespace matches repository owner; GitHub account older than a year8/10
How 17-0 MCP compares
Against every graded MCP server, from our own scans and uptime checks. Updated after each scan run.
- Safety score
- 63/100
- higher than 18% of 48,273 servers
Install 17-0 MCP in Claude Code, Cursor or VS Code
The registry entry has no remote endpoint or installable package.
What the publisher says
From the 17-0 MCP repository's README, as published. We do not edit it. Read it on GitHub
17-0 MCP Server
17-0 - Build the Perfect NFL Roster
A Model Context Protocol server that exposes the canonical 17-0 knowledge surface — game rules, roster constraints, and entry points, FAQ, official links — to MCP-compatible AI clients such as Claude Desktop, Cursor, Windsurf, and Continue. Read-only, no API keys, no quota, ~50 ms cold start.
Official website: https://17-0.site
🎮 About 17-0
17-0 is a free, fan-made NFL roster strategy game built around a focused question: can seven offensive legends produce a perfect 17-game regular season? Each run gives the player seven random team-and-era combinations. The player chooses one eligible legend from each spin, fills a compact fantasy-style offense, and then lets the simulation grade the roster across a full regular season. The format keeps a complete run short while still forcing decisions about positional balance, player eras, and how much risk to take on each pick.
Key Features
- Seven-player offensive roster: Every lineup uses one quarterback, two running backs, two wide receivers, one tight end, and one flex player. The fixed structure makes every spin consequential and prevents a roster from becoming a simple list of famous names.
- Team-and-era spins: Picks begin with a randomly selected NFL franchise and historical era. Players draft within that constraint instead of searching an unrestricted player database.
- Seventeen-game simulation: A completed roster is evaluated over the length of the current NFL regular season. The target is an undefeated 17-0 result rather than a playoff bracket.
- Daily challenge: The daily mode gives players the same theme and deterministic seed, creating a comparable challenge that resets at midnight Eastern Time. Rotating constraints cover divisions, decades, and other roster themes.
- Leaderboards and share results: Players can compare daily and all-time results. Compact share links and spoiler-free cards communicate roster quality without revealing every drafted player.
- No account required: Free play and the daily challenge can be opened directly in a browser without registration. The site is designed for short sessions on desktop or mobile.
Use Cases
NFL fans can use free play to test dream offenses assembled from different franchises and eras. A player might prioritize a quarterback early, preserve the flex slot for the strongest remaining skill player, or accept a weaker position because a later spin offers a historically deep team. The daily challenge gives friends a common set of constraints, making results easier to compare than independent random runs. Shared result cards also work as a compact way to challenge a group without exposing the entire solution in advance.
The game can also prompt discussion about roster construction. Because positions are fixed and every selection consumes one of only seven slots, choices expose real trade-offs: peak production versus longevity, positional scarcity versus star power, and balanced lineups versus concentrated strengths. The simulation is an entertainment mechanic rather than a prediction of real NFL outcomes.
Who Is It For
Shortened. The full README is on GitHub.
Nothing above is checked by us. What we check is on the safety report.
17-0 MCP: common questions
- Is 17-0 MCP server safe?
- With care: it is graded C, so read the findings first (63/100). Read the 17-0 MCP safety report
- Does 17-0 MCP need an API key?
- Not as far as the registry entry and our scan can tell: no credentials are declared or required.
- Is 17-0 MCP maintained?
- The last commit was 97 days ago (2026-07-28). The latest release is v0.1.1.