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Playgama MCP - Publish & Manage HTML5 Games MCP server

online · 100% uptime
by playgama.com·com.playgama/developer-cabinet·v1.1.0

Publish HTML5 games in seconds from an AI agent: audience, monetization, analytics.

A100/100grade A
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Safety scan
A100/100

full report

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Playgama MCP - Publish & Manage HTML5 Games tools

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Public scan report

scanner v0.1.10 · 2026-10-02 · same rubric, same numbers if you re-run it

no findings
  • –Code scanremote-only server, no package to scann/a
  • Live reliabilityremote reachable in 288ms (auth required)20/20
  • –Tool poisoningtools not inspected (endpoint requires auth); not countedn/a
  • Auth qualityOAuth resource metadata advertised on 40115/15
  • Maintenancelast push 0 days ago15/15
  • Maintainer identityregistry namespace matches repository owner; GitHub account older than a year; website matches verified namespace10/10
Overall 100/100. Components that don't apply are left out of the denominator. Any critical finding is an F.RubricAppeal a findingJSON

How Playgama MCP - Publish & Manage HTML5 Games compares

Against every graded AI and agents MCP server, from our own scans and uptime checks. Updated after each scan run.

Safety score
100/100
higher than 100% of 4,460 AI and agents servers
Uptime
100%
of our recent checks; the typical remote AI and agents server answers 100%
Response time
373 ms
faster than 37% of 2,331 AI and agents servers

Install Playgama MCP - Publish & Manage HTML5 Games in Claude Code, Cursor or VS Code

claude mcp add --transport http developer-cabinet https://developer.playgama.com/api/mcp
Add to Cursor

What the publisher says

From the Playgama MCP - Publish & Manage HTML5 Games repository's README, as published. We do not edit it. Read it on GitHub

Playgama Developer Cabinet MCP Server

Publish and manage your HTML5 games on Playgama straight from your AI agent — Codex, Claude Code, Cursor or VS Code. Full guide: Playgama wiki.

The server is hosted by Playgama. There is nothing to install or run and no token to copy — you give your client the endpoint below, sign in to the cabinet in the browser it opens, and allow the connection.

What you get

Playgama DSP can send more the day it goes live (beta). The agent can start that campaign itself with startsandboxtraffic; share the game first and the boost is free.

  • Publish in seconds — ask your agent, get a public playable link back.
  • Get the audience — the game takes its first players from the Playgama network, and

Playgama Ad once the game clears the session threshold (access by request).

  • Start monetization — rewarded, interstitial and banner ads switch on through

dashboard; payouts start at 100 USD.

  • Get all analytics — playtime, retention and revenue reports in your developer

You need a Playgama developer account with the sign-up finished. A connected agent reaches the games of your own organization and nothing else. It stays connected while it keeps using the server; revoke it on the same page and it is refused on its next call.

Questions: developer.success@playgama.com

Connect

Every client below opens the browser the first time it connects. Sign in to the cabinet if you are not signed in, check the account and the agent, and allow it.

Codex

codex mcp add 'playgama-developer-cabinet' --url 'https://developer.playgama.com/api/mcp'

Claude Code

claude mcp add --transport 'http' 'playgama-developer-cabinet' 'https://developer.playgama.com/api/mcp'

Then run /mcp in Claude Code and choose the server to sign in.

Cursor

~/.cursor/mcp.json:

{
  "mcpServers": {
    "playgama-developer-cabinet": {
      "type": "http",
      "url": "https://developer.playgama.com/api/mcp"
    }
  }
}

VS Code

.vscode/mcp.json:

{
  "servers": {
    "playgama-developer-cabinet": {
      "type": "http",
      "url": "https://developer.playgama.com/api/mcp"
    }
  }
}

Claude Desktop and claude.ai

Settings → Connectors → Add custom connector, with the endpoint https://developer.playgama.com/api/mcp.

A token in a config from before OAuth

If your config still sends an Authorization header with a pgmmcp token, it keeps working for now. Remove the header and connect again as above.

Tools

The authoritative list is what the server answers to tools/list. As of version 1.1.0:

Shortened. The full README is on GitHub.

Nothing above is checked by us. What we check is on the safety report.

Grade history

  • 2026-09-19restoreB → Ascore 100

Playgama MCP - Publish & Manage HTML5 Games: common questions

Is Playgama MCP - Publish & Manage HTML5 Games MCP server safe?
Yes, by our scan: it is graded A (100/100). Read the Playgama MCP - Publish & Manage HTML5 Games safety report
How do I install Playgama MCP - Publish & Manage HTML5 Games?
It runs remotely at developer.playgama.com. Add it to Claude Code, Cursor, VS Code or Claude Desktop with the snippets above, or call it through the mcp.market gateway without installing anything.
Does Playgama MCP - Publish & Manage HTML5 Games need an API key?
No key to paste: it signs you in with OAuth when your client connects.
Is Playgama MCP - Publish & Manage HTML5 Games maintained?
The last commit was 33 days ago (2026-10-02). The latest release is v1.1.0.
Is Playgama MCP - Publish & Manage HTML5 Games up?
100% of our last 28 checks got an answer. We check remote servers about four times a day.
What can I use instead of Playgama MCP - Publish & Manage HTML5 Games?
Servers from other publishers that do the same job: AI Game Developer: MCP for Unity, Unreal and Godot MCP server, Agent-Native Analytics MCP server and Summer Engine MCP server.
How does Playgama MCP - Publish & Manage HTML5 Games compare with other AI and agents MCP servers?
safety score 100/100 (higher than 100% of 4,460 AI and agents servers); uptime 100% (of our recent checks; the typical remote AI and agents server answers 100%); response time 373 ms (faster than 37% of 2,331 AI and agents servers). Full comparison.

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Same job from other publishers: the closest match first, then the best rated.

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