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Funplay Unity MCP server

by FunplayAI·io.github.FunplayAI/funplay-unity-mcp·v0.7.5·255 stars

stdio bridge for the local Unity Editor MCP server from FunplayAI/funplay-unity-mcp.

A85/100grade A
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255 stars

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If you have run it, two minutes of your experience saves the next person an afternoon.

Funplay Unity MCP tools

No tool declarations could be read from the package source. They show once the server is installed.

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How Funplay Unity MCP compares

Against every graded MCP server, from our own scans and uptime checks. Updated after each scan run.

Safety score
85/100
higher than 70% of 48,255 servers
GitHub stars
255
more than 95% of 28,688 servers

Release history: 5 versions in the registry since 2026-09-17, latest 2026-11-02, typically one every 18 days.

Install Funplay Unity MCP in Claude Code, Cursor or VS Code

The registry entry has no remote endpoint or installable package.

What the publisher says

From the Funplay Unity MCP repository's README, as published. We do not edit it. Read it on GitHub

Funplay MCP for Unity The Most Advanced MCP Server for Unity Editor 中文 | English

💖 If you find this project useful, please consider giving it a Star. It helps more Unity developers discover it and supports ongoing development.

Funplay MCP for Unity is an MIT-licensed Unity Editor MCP server that lets AI assistants like Claude Code, Cursor, Kimi Code, LM Studio, Windsurf, Codex, and VS Code Copilot operate directly inside your running Unity project.

Describe your game in one sentence — your AI assistant builds it in Unity through Funplay MCP for Unity's built-in tools for scene creation, script generation, runtime validation, input simulation, performance analysis, and editor automation.

"Build a snake game with a 10x10 grid, food spawning, score UI, and game-over screen"

Your AI assistant handles it through Funplay MCP for Unity: creates the scene, generates all scripts, sets up the UI, and configures the game logic — all from a single prompt.

16-second demo — AI generates a 3D model and integrates it into the scene end-to-end. Watch HD MP4.

Quick Start

If you just want to get connected fast, do these three things:

  • Install the Unity package from the Git URL
  • Start Funplay > MCP Server
  • Use the built-in one-click client configuration

1. Install via UPM (Git URL)

In Unity, go to Window → Package Manager → + → Add package from git URL:

https://github.com/FunplayAI/funplay-unity-mcp.git

💡 Before you clone or install, a quick ⭐ on GitHub would be greatly appreciated.

Optional: Install via OpenUPM

If you want Unity Package Manager to show registry-backed package version history and allow version selection, install from OpenUPM instead of Git.

Using the OpenUPM CLI:

openupm add com.gamebooom.unity.mcp

Or add the scoped registry manually in Packages/manifest.json:

{
  "scopedRegistries": [
    {
      "name": "OpenUPM",
      "url": "https://package.openupm.com",
      "scopes": [
        "com.gamebooom"
      ]
    }
  ],
  "dependencies": {
    "com.gamebooom.unity.mcp": "0.6.9"
  }
}

If you installed from a Git URL before, remove the Git dependency first, then install from OpenUPM. Git-installed packages only show the resolved Git version in Unity and do not get the registry-backed Version History list.

2. Start the MCP Server

Menu: Funplay → MCP Server to start the server.

A new project gets its own port, derived from the project path, so two editors opened on different projects never fight over one port. The MCP Server window shows the exact URL (http://127.0.0.1:/); the one-click configuration writes that URL for you. Type a port in Server Port to pin a fixed one (CI, a firewall rule) and Use Per-Project Port to derive one instead.

Shortened. The full README is on GitHub.

Nothing above is checked by us. What we check is on the safety report.

Funplay Unity MCP: common questions

Is Funplay Unity MCP server safe?
Yes, by our scan: it is graded A (85/100). Read the Funplay Unity MCP safety report
Does Funplay Unity MCP need an API key?
Not as far as the registry entry and our scan can tell: no credentials are declared or required.
Is Funplay Unity MCP maintained?
The last commit was 48 days ago (2026-09-17). The latest release is v0.7.5.
How does Funplay Unity MCP compare with other MCP servers?
safety score 85/100 (higher than 70% of 48,255 servers); github stars 255 (more than 95% of 28,688 servers). Full comparison.

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