unreal-mcp-ue4 MCP server
io.github.conaman/unreal-mcp-ue4·v2026.4.1-2·25 starsUE4.27 MCP server for controlling Unreal Editor sessions over Python Remote Execution.
25 stars429 downloads/wk
Reviews
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If you have run it, two minutes of your experience saves the next person an afternoon.
unreal-mcp-ue4 tools
No tool declarations could be read from the package source. They show once the server is installed.
Public scan report
scanner v0.1.9 · 2026-09-27 · same rubric, same numbers if you re-run it
- Code scan97 source files scanned20/25
- –Live reliabilityno gateway calls yet and no remote to proben/a
- –Tool poisoningtools not inspected (local package is not executed); not countedn/a
- Auth qualitylocal package, no credentials required12/15
- Maintenancelast push 125 days ago8/15
- Maintainer identityregistry namespace matches repository owner; GitHub account older than a year8/10
Findings (1)
- mediumeval / new Function used
exec.evaldist/utils.js: … Template(tmpl, vars = {}) { return new Function(...Object.keys(vars), `return \`${tmpl}\…
How unreal-mcp-ue4 compares
Against every graded MCP server, from our own scans and uptime checks. Updated after each scan run.
- Safety score
- 74/100
- higher than 43% of 48,273 servers
- GitHub stars
- 25
- more than 91% of 28,534 servers
- Downloads a week
- 429
- more than 86% of 11,915 servers with a package
Install unreal-mcp-ue4 in Claude Code, Cursor or VS Code
Runs npx -y unreal-mcp-ue4 on your machine. Read the scan report first; the gateway never runs local packages.
claude mcp add unreal-mcp-ue4 -- npx -y unreal-mcp-ue4
What the publisher says
From the unreal-mcp-ue4 repository's README, as published. We do not edit it. Read it on GitHub
unreal-mcp-ue4
UE4.27.2-focused MCP server for Unreal Engine using Unreal Python Remote Execution
unreal-mcp-ue4 started from the core idea and early workflow shape of runreal/unreal-mcp, but it has since been heavily refactored for Unreal Engine 4.27.2 and expanded with many new tools, UE4-specific compatibility layers, documentation, and smoke coverage. At this point, the original inspiration remains, but the public surface and day-to-day behavior are substantially different and UE4-first.
This port and the follow-up tool, documentation, and smoke-test work were developed with assistance from OpenAI Codex.
This project is still under active development, so bugs, rough edges, and UE4.27-specific limitations may still surface.
Published package: unreal-mcp-ue4
Registry name: io.github.conaman/unreal-mcp-ue4
Overview
- No custom Unreal C++ plugin from this repository is required.
- The server talks to the editor through Unreal's built-in Python Remote Execution path.
- The tool surface is organized into granular tools and higher-level tool namespaces.
- UE5-only editor scripting features are not reintroduced; UE4.27-safe operations work normally, while unreliable graph or binding flows are either excluded from the MCP surface or return a clear message instead of silently failing.
Origin
- Original inspiration and starting point: runreal/unreal-mcp
- The current codebase has gone through extensive UE4.27-focused refactoring, architecture changes, and tool expansion.
- In practice, the shared idea is still visible, but the implementation, scope, and supported workflows now reflect a separate UE4-first project.
- Unreal Python API reference: Unreal Engine Python API 4.27
Safety
- This is not an official Epic Games project.
- Any connected MCP client can inspect and modify your open Unreal Editor session.
- Use a disposable test project first, especially when trying asset or world-generation tools.
Requirements
- Unreal Engine 4.27.2
- Node.js 18+
- npm
- An MCP client such as Codex, Claude Code, Claude Desktop, Cursor, or GitHub Copilot in a supported IDE
MCP Client Setup
This is the most important setup step: your MCP client must know how to launch unreal-mcp-ue4.
1. Install the server
Recommended global install:
npm install -g unreal-mcp-ue4After the global install, use the published unreal-mcp-ue4 binary in your client configuration.
One-off invocation with npx:
npx unreal-mcp-ue4Local source checkout:
git clone https://github.com/conaman/unreal-mcp-ue4.git
cd unreal-mcp-ue4
npm install
npm run buildSuccessful build output should create dist/bin.js, dist/index.js, and dist/editor/tools.js. Use the dist/bin.js path in the local source checkout examples below.
2. Register the server in your client
Use the global examples when you installed with npm install -g unreal-mcp-ue4. Use the local source checkout examples when you are developing from a cloned repository.
Claude
Global npm install:
claude mcp add --scope user unreal-mcp-ue4 -- unreal-mcp-ue4Local source checkout:
claude mcp add --scope user unreal-mcp-ue4 -- node /absolute/path/to/unreal-mcp-ue4/dist/bin.jsCodex
Global npm install:
Shortened. The full README is on GitHub.
Nothing above is checked by us. What we check is on the safety report.
unreal-mcp-ue4: common questions
- Is unreal-mcp-ue4 MCP server safe?
- Mostly: it is graded B (74/100). Read the unreal-mcp-ue4 safety report
- How do I install unreal-mcp-ue4?
- It runs on your machine. Copy the Claude Code, Cursor, VS Code or Claude Desktop config from the install section.
- Does unreal-mcp-ue4 need an API key?
- Not as far as the registry entry and our scan can tell: no credentials are declared or required.
- Is unreal-mcp-ue4 maintained?
- The last commit was 160 days ago (2026-05-26). The latest release is v2026.4.1-2.
- What can I use instead of unreal-mcp-ue4?
- Servers from other publishers that do the same job: Deja Vu MCP server.
- How does unreal-mcp-ue4 compare with other MCP servers?
- safety score 74/100 (higher than 43% of 48,273 servers); github stars 25 (more than 91% of 28,534 servers); downloads a week 429 (more than 86% of 11,915 servers with a package). Full comparison.
Alternatives to unreal-mcp-ue4
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- Deja Vudeja-vu: local memory over the session histories of forty-three coding agents.not reviewedEstablishedA