MCP.Market

Godot MCP Loop MCP server

by AI-osho·io.github.AI-osho/godot-mcp-loop·v0.9.0

Drive a live Godot 4 editor: edit scenes and scripts, run and test the game, record GIFs.

A89/100grade A
What users say
No reviews yet
Be the first
Safety scan
A89/100

full report

Adoption
New

0 stars0 downloads/wk

Reviews

Write one

Nobody has reviewed Godot MCP Loop yet.

If you have run it, two minutes of your experience saves the next person an afternoon.

Godot MCP Loop tools (9, 2 write)

write = sends, deletes, buys or posts

Read from the package source without running it. The installed server may list more.

  • editor_launch

    Open the Godot editor on the current project and wait until the MCP Loop bridge answers, then return the same

  • editor_quit

    Close the Godot editor of the current project — only one this server opened with editor_launch (an editor the

  • godot_status

    Check the connection to the Godot editor and get basic state: Godot version, project name,

  • project_connect

    Point this running server at another Godot project, so the following tool calls work on it — one MCP registration

  • project_export

    Export the project with one of its export_presets.cfg presets (Godot's `--export-release`, headless, fixed

  • project_list

    List the Godot projects this server may switch to: folders with project.godot below the --projects-root folders

  • scenario_runwrite action

    Run a scripted play-test: (re)start the game, then execute steps in order — wait_for, assert, input, query,

  • screenshot

    Capture an image of the running game (target='game', default) or of the editor's 2D/3D viewport (target='editor').

  • test_runwrite action

    Run the project's unit tests with GUT or GdUnit4 (whichever is installed in addons/) in a separate headless Godot

Public scan report

scanner v0.1.10 · 2026-10-27 · same rubric, same numbers if you re-run it

no findings
  • Code scan33 source files scanned25/25
  • –Live reliabilityno gateway calls yet and no remote to proben/a
  • –Tool poisoningtools not inspected (local package is not executed); not countedn/a
  • Auth qualitylocal package, no credentials required12/15
  • Maintenancelast push 7 days ago15/15
  • Maintainer identityregistry namespace matches repository owner6/10
Overall 89/100. Components that don't apply are left out of the denominator. Any critical finding is an F.RubricAppeal a findingJSON

How Godot MCP Loop compares

Against every graded Productivity MCP server, from our own scans and uptime checks. Updated after each scan run.

Safety score
89/100
higher than 80% of 1,299 Productivity servers
Tools
9
the typical Productivity server has 7
Tools that change things
22%
typical: 0%. Fewer write tools means less an agent can break

What its tools let an agent do: 5 read · 4 change

Install Godot MCP Loop in Claude Code, Cursor or VS Code

Runs npx -y godot-mcp-loop on your machine. Read the scan report first; the gateway never runs local packages.

claude mcp add godot-mcp-loop -- npx -y godot-mcp-loop
Add to Cursor

Godot MCP Loop: common questions

Is Godot MCP Loop MCP server safe?
Yes, by our scan: it is graded A (89/100). Read the Godot MCP Loop safety report
How do I install Godot MCP Loop?
It runs on your machine. Copy the Claude Code, Cursor, VS Code or Claude Desktop config from the install section.
Does Godot MCP Loop need an API key?
Not as far as the registry entry and our scan can tell: no credentials are declared or required.
Is Godot MCP Loop maintained?
The last commit was 15 days ago (2026-10-20). The latest release is v0.9.0.
What can I use instead of Godot MCP Loop?
Servers from other publishers that do the same job: Unreal Engine MCP server, three.ws Blender MCP server and Flutter MCP Toolkit MCP server.
How does Godot MCP Loop compare with other Productivity MCP servers?
safety score 89/100 (higher than 80% of 1,299 Productivity servers); tools 9 (the typical Productivity server has 7); tools that change things 22% (typical: 0%. Fewer write tools means less an agent can break). Full comparison.

Alternatives to Godot MCP Loop

Same job from other publishers: the closest match first, then the best rated.

  • Unreal Engine
    EngineWire: drive the Unreal Editor (UE 5.0-5.8): levels, Blueprints, UI, materials, VFX and more.
    B
  • three.ws Blender
    Drive a local Blender headlessly: inspect, convert, render and script 3D files.
    B
  • Flutter MCP Toolkit
    Inspect and drive Flutter debug apps/games: semantic snapshots, search, and custom client tools
    A
  • Renforge
    Inspect, drive and debug a running Ren'Py game: state, screenshots, guarded clicks, saves, builds.
    A
  • Scumble
    Agents drive a layered AI inpainting editor: select by text, inpaint, mask, layers, PSD/ORA export.
    A