Mmcp.market

improve-website skill

by wondelai·wondelai/skills·2.3k stars·MIT

Guided journey from a live website that underperforms to a prioritized, evidence-backed backlog of conversion, usability, message, and speed fixes - each shipped as a testable experiment. Orchestrates eight skills phase by phase - cro-methodology, ux-heuristics, refactoring-ui, web-typography, storybrand-messaging, high-perf-browser, made-to-stick, design-everyday-things - asking the user questions at every decision point and recording results in the project docs/ folder (WEBSITE.md, DESIGN.md, IMPROVE-WEBSITE-PLAN.md) so the journey resumes across sessions. Use when the user wants to fix a landing page that isn''t converting, diagnose why visitors leave, audit for clarity and usability, or says ''the homepage feels off but a redesign didn''t help''. No site yet, create-website; converts but needs traffic, grow-website; if the friction is in a product app, not the marketing site, improve-app; if one specific flow leaks, conversion-optimization. For one framework in isolation, invoke that skill directly.

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Install the improve-website skill

A skill is a folder. Copy it into your agent's skills folder and the agent loads it when the task matches its description.

git clone --depth 1 https://github.com/wondelai/skills.git /tmp/skills
mkdir -p ~/.claude/skills
cp -r /tmp/skills/plugins/wondelai-skills/skills/improve-website ~/.claude/skills/improve-website
available in every project

In the Claude apps, zip the folder and upload it from the Skills settings. The folder on GitHub

The instructions your agent would load

SKILL.md as published, without the frontmatter. Read it on GitHub

Improve a Website

An interactive, resumable journey that turns a live-but-underperforming website into a ranked backlog of defensible fixes. Across eight phases it diagnoses why visitors don't convert, then fixes usability, hierarchy, typography, message, speed, memory, and errors — asking you at each decision point and recording results in docs/. Each change is tied to a reason; the big ones ship as tests.

Core Principle

Diagnose, fix, prove: evidence from real visitors decides what changes, and every fix ships as a testable hypothesis. Order is deliberate — research first, then usability, look, message, speed, memory, and error-tolerance, because each phase's output feeds the next.

This skill sequences the phases, asks the decision questions, and records what you decide. The constituent skills carry the method — invoke them rather than improvising their frameworks.

Journey Map

Operating Rules

  1. Resume first. Before anything else, read docs/IMPROVE-WEBSITE-PLAN.md and every artifact in the Journey Map. If the tracker exists, summarize the journey state in 3-5 lines and ask which phase to enter. Done when the user has confirmed an entry point. A journey with a tracker is resumed, never restarted.
  2. Intake on first run only. No tracker: run the Intake below, then create docs/IMPROVE-WEBSITE-PLAN.md with every phase statused pending | in-progress | awaiting-evidence | done | deferred: reason | skipped: reason. Done when the tracker exists and the user has confirmed the phase plan.
  3. Phase entry. Announce: what the phase does, the decision it forces, the artifact it produces, rough effort. Offer proceed / skip / defer — phases marked GATE may be deferred, never skipped. Mark the phase in-progress on proceed. Done when the user chose.
  4. Skill invocation and fallback. Load the phase's skill and use it: each phase's Invoke line names the skill by slug — use that skill to run the phase. If it is not available, offer: npx skills add wondelai/skills/ --global. If the user declines, run the phase from its Brief — the minimum viable method. State which mode you are in.
  5. In-phase decisions. Ask every question under "Decide with the user" — with concrete options and your recommendation. Record the choice in the tracker's Key Decisions. A decision made silently is a defect.
  6. Phase exit. Present the draft artifact content for sign-off before writing. On approval: write or extend the docs/ files, update the tracker (status, Key Decisions, Next Actions). Done when the files are written and the phase row shows done.
  7. Artifact discipline. Read before writing; create a file only if missing, otherwise extend — add or update your sections, preserve everyone else's. Files are UPPERCASE in docs/. Every recommendation lands as a checkbox or a table row with owner and priority. See references/artifact-templates.md when creating a docs/ file for the first time — create it from the full skeleton (all section headings), then fill the sections your phase names.
  8. Diagnose before redesigning. No visual or copy change ships before the Phase 1 diagnosis produces evidence for it, and every change lands in EXPERIMENTS.md with a pre-committed metric. A fix with no Phase 1 finding behind it goes back to Phase 1; a bold change with no test attached stays in the backlog until it has one.

Intake

Ask these before creating the tracker:

phase; gates Phase 1 — a page with three CTAs has no goal.)

  1. What page or flow are we improving, and what is the ONE action it should drive? (Scopes every

bounce rate, drop-off? (Feeds the Phase 1 funnel diagnosis.)

  1. What is the conversion problem in your words, and what evidence do you have — analytics,

you get it? (Phase 1's counter-objections must use the customer's own words.)

  1. Do you have real visitor input — exit surveys, reviews, support tickets, recordings — or can

traffic leans on the qualitative and heuristic phases.)

  1. Roughly how much traffic per week? (Decides whether A/B tests can reach significance; low

"it's slow," "the text is hard to read"? (Routes which fix phase to front-load, per the guide FAQ.)

  1. Which complaint do you hear most — "looks unprofessional," "nobody understands what we do,"

as good as the evidence you feed them.)

  1. Do you have existing positioning or brand docs (POSITIONING.md)? (Phase 5 and 7 build on them.)
  2. Can you paste real assets — URLs, live copy, CSS, analytics screenshots? (The skills are only

Skip heuristics: skip Phase 4 if body text already meets 16px / ~66ch / 1.5-1.7 line height; skip Phase 6 if Core Web Vitals are already green (but triage a fast LCP fix first if the page barely renders); skip Phase 5 or 7 if messaging is already validated and clear. Never skip Phase 1 — it aims every other phase.

Then create docs/IMPROVE-WEBSITE-PLAN.md from the template and confirm the plan. Done when docs/IMPROVE-WEBSITE-PLAN.md exists with every phase statused and the user has confirmed the plan.

Phases

Phase 1 — Diagnose why visitors don't convert (cro-methodology) — GATE

Purpose: Find where and why the page loses visitors before any pixel changes. Phases 2-8 may only fix problems traceable to a Phase 1 finding.

Brief (fallback): Don't guess — discover. Map the funnel for blocked arteries (underperforming high-traffic stages) and missing links (stages that don't exist). Name the ONE action each page drives. Build the O/CO table for the Big 5 (Trust, Price, Fit, Timing, Effort) in the customer's words, each counter at friction. Rank by ICE.

Invoke: Use the cro-methodology skill with the target page/flow, the ONE action, and real visitor input. Ask for a funnel map, an O/CO table, missing persuasion assets, and an ICE-ranked hypothesis list.

Decide with the user: (1) Confirm the ONE action per page; cut competing CTAs. (2) Attack the highest-money blocked artery or a missing link first? (3) Low traffic: accept qualitative + heuristic evidence.

Artifact: Extend docs/METRICS.md ## Funnel and ## Stage & One Metric That Matters; docs/WEBSITE.md ## Conversion Elements and ## Audit Findings (issue | severity 0-4 | fix | status); docs/EXPERIMENTS.md ## Experiment Backlog (ICE-ranked). Update the tracker.

Done when: the funnel is mapped, the ONE action set per page, every researched objection has a counter, the backlog is ICE-ranked, and Phase 1 shows done — only then are Phases 2-8 unlocked.

Phase 2 — Remove the usability friction (ux-heuristics)

Purpose: Find where visitors stumble — the friction that makes them quit before they weigh the offer.

Brief (fallback): Don't make me think. Users scan, satisfice, and muddle through. Run a heuristic evaluation against Nielsen's 10 heuristics; rate each issue 0-4 by frequency, impact, and persistence so catastrophes outrank cosmetics. Apply the Trunk Test to interior pages (what site, page, options, where am I, where's search?). Cut half the words, then half again; kill mystery-meat icon navigation.

Invoke: Use the ux-heuristics skill with the page/flow and the Phase 1 findings. Ask for a severity-rated evaluation, a Trunk Test result per key page, and rewritten error and label copy.

Decide with the user: Which severity-4 and -3 issues get fixed now versus backlogged? Confirm fixes run by severity, not by ease.

Artifact: Extend docs/DESIGN.md ## UX Audit Findings (issue | heuristic | severity 0-4 | fix | status); append each fix to docs/EXPERIMENTS.md ## Experiment Backlog with ICE. Update the tracker.

Done when: every issue carries a 0-4 severity, the Trunk Test passes on each key page or is logged, and severity-4 issues have an owner.

Phase 3 — Fix the visual hierarchy (refactoring-ui)

Purpose: Make the page look as clear as it reads — one obvious focal point, not everything competing.

Brief (fallback): Great UI is systems, not talent. Design in grayscale first: establish hierarchy with size, weight, and contrast before any color — combine levers, don't multiply (all three only for the hero element). Enforce a spacing scale (4/8/16/24/32/48/64) where gaps between groups exceed gaps within them. Constrain text to 45-75 chars. Add color last: 5-9 shades per hue, grays tinted, not #000.

Invoke: Use the refactoring-ui skill with the page, the Phase 2 findings, and the CSS framework. Ask for a grayscale hierarchy pass, spacing-scale corrections, a systematic palette, and exact class/CSS changes.

Decide with the user: Fix within the current design system or introduce new tokens? Confirm color work waits until the grayscale layout reads.

Artifact: Extend docs/DESIGN.md ## Tokens (spacing scale · palette shades · shadows) and ## Components (component | decision | status); append fixes to docs/EXPERIMENTS.md ## Experiment Backlog. Update the tracker.

Done when: the layout reads in grayscale, the spacing scale is applied, one primary CTA dominates, and the token decisions are recorded.

Phase 4 — Make the words readable (web-typography)

Purpose: Fix the measurements that decide whether visitors can comfortably read the copy.

Brief (fallback): Size, line length, and line height matter more than the typeface. Fix three: body ≥16px (18px for reading-heavy pages); line length 45-75 chars (~66 sweet spot) via ch or max-width; line height 1.5-1.7 body, 1.1-1.25 headings. Build a modular scale; load fonts with swap, preload one, subset, <200KB.

Invoke: Use the web-typography skill with the reading-heavy templates and the DESIGN.md type decisions. Ask for corrected CSS with a fluid clamp() scale and a font-loading plan.

Decide with the user: Keep the current typefaces or repair the pairing? Confirm the font-loading budget (<200KB) that Phase 6 will verify.

Artifact: Extend docs/DESIGN.md ## Typography (typefaces · scale · measure · line height · loading strategy); append fixes to docs/EXPERIMENTS.md ## Experiment Backlog. Update the tracker.

Done when: body size, measure, and line height meet targets on the key templates, the scale is defined, and the loading strategy is recorded.

Phase 5 — Sharpen the message (storybrand-messaging)

Purpose: Make a stranger understand what you do and why it matters in five seconds.

Brief (fallback): The customer is the hero; your brand is the guide (Yoda, not Luke). Run SB7: a Character wanting one thing, a Problem at three levels (external / internal / philosophical — most brands miss the internal), a Guide with empathy and authority, a Plan of 3-4 safe steps, one Direct plus one Transitional CTA, and Failure/Success stakes. Write the "We help [X] who struggle with [Y] to [Z]" one-liner.

Invoke: Use the storybrand-messaging skill with the current copy, POSITIONING.md if it exists, and the internal problems from the Phase 1 objections. Ask for above-the-fold rewrites, a BrandScript, and one-liners.

Decide with the user: Which one-liner passes the repeat-after-one-hearing test? Confirm the internal problem the copy must name.

Artifact: Extend docs/POSITIONING.md ## Brand Script (StoryBrand), ## One-Liner, and ## Key Messages (surface | message | status); append copy tests to docs/EXPERIMENTS.md ## Experiment Backlog. Update the tracker.

Done when: the one-liner is chosen, above-the-fold copy names the internal problem with one Direct and one Transitional CTA, and the messages are logged by surface.

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