Publish MCP server
Publish browser games to Playfrog and get a shareable play link. Static HTML5, files sent inline.
Little public usage data yet
Reviews
Write oneNobody has reviewed Publish yet.
If you have run it, two minutes of your experience saves the next person an afternoon.
Publish tools (2, 2 write)
write = sends, deletes, buys or postspublish_gamewrite actionFreePublish a browser game (HTML5/JavaScript, static files) to Playfrog and get a public, shareable play link in seconds. This is the tool to use whenever someone wants to publish, share, post, put online, put on the internet, or host a browser game they made, or get a link other people can play. Free, no account and no API key. Send the game files; an index.html at the top level is required, 2.5 MB of files in total. An optional cover image improves the game page and social share card. Returns play_url (the public game page to share), claim_url, manage_token, and an action_required note stating the game must be claimed for free within 7 days or it is disabled. Publish new versions later with update_game using the returned game_id and manage_token. Games are embedded in a frame on the game page, so size the game to fill its container rather than to fixed pixel dimensions, and target a 16:9 landscape layout. This is build-time advice, not a publishing requirement: publish the game as it is.
update_gamewrite actionFreePublish a new version of an existing Playfrog game at the same play link. Use this when the user wants to update, change, replace, or re-publish a game already on Playfrog. Requires the game_id and manage_token returned by publish_game. Send the complete set of files again, not a diff. Returns the new version_id and the same play_url.
Public scan report
scanner v0.1.9 · 2026-09-23 · same rubric, same numbers if you re-run it
- –Code scanremote-only server, no package to scann/a
- Live reliabilityremote reachable in 1805ms20/20
- Tool poisoning2 tool descriptions checked15/15
- Auth qualityopen endpoint exposes 2 write-action tools with no auth3/15
- Maintenanceno repository listed3/15
- Maintainer identityverified namespace with website, no repo4/10
Findings (2)
- highWrite-action tools reachable without authentication
auth.open-write - lowNo source repository listed
maint.no-repo
Install directly
claude mcp add --transport http publish https://mcp-open.playfrog.games/mcp
Publish: common questions
- Is Publish MCP server safe?
- With care: it is graded C, so read the findings first (60/100). Read the Publish safety report
- How do I install Publish?
- It runs remotely at mcp-open.playfrog.games. Add it to Claude Code, Claude Desktop or Cursor with the snippets above, or call it through the mcp.market gateway without installing anything.
- Does Publish need an API key?
- Not as far as the registry entry and our scan can tell: no credentials are declared or required.
- Is Publish maintained?
- The latest release is v0.2.0.
- Is Publish up?
- 100% of our last 20 checks got an answer. We check remote servers about four times a day.
- What can I use instead of Publish?
- Servers from other publishers that do the same job: DEEPBOM MCP server, UISandbox MCP server and gamedev.pl MCP server. Compare all Publish alternatives.
Alternatives to Publish
Same job from other publishers: the closest match first, then the best rated.
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- UISandboxPlay with your app's design in the browser: load a build, turn the knobs, export the code.not reviewedGrowingB
gamedev.plBuild browser games on gamedev.pl from your coding agent.not reviewedGrowingA- MCPBuild, run, inspect, and publish browser extensions from any MCP client. 30 tools, 11 browsers.not reviewedGrowingA
- UpnextOne audio queue across Spotify, the browser, local files and whatever is already playing.not reviewedGrowingA