GameDev.net MCP server
Search and cite GameDev.net forums, tutorials, postmortems, and game-industry news.
Little public usage data yet
Reviews
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If you have run it, two minutes of your experience saves the next person an afternoon.
GameDev.net tools (10, 1 write)
write = sends, deletes, buys or postsget_contentFreeFetch the full public text of a specific item (tutorial, blog, news, project, portfolio, ShaderLab project, forum topic, canonical answer, or thread digest) using the content_type + id from a search result. Use this to ground deeply after a search. For news_item (aggregated news) this returns GameDev.net's own AI summary and enrichment with a citation link, not the source's full article text.
get_shader_portability_reportwrite actionFreeRun ShaderLab deterministic E1 portability analysis for a public project and optional three.js, Godot, Unity, or WebGL target.
get_shader_projectFreeFetch one public, published ShaderLab project as structured passes, channel bindings, parameters, annotations, provenance, and confirmed techniques. Source defaults to 20,000 characters and can be bounded up to 100,000.
get_storyFreeFetch one story cluster: its AI summary and key facts, plus a source-by-source timeline of every article covering the story (each with its source and a citation link). Good for "how did this story develop / who reported it".
get_threadFreeFetch one GameDev.net forum thread with its posts (plain text), including which reply is the accepted answer.
list_recentFreeList the most recent GameDev.net content of a given kind. Useful for "what is new" / roundup queries. Includes the curated canonical answers and "best of" thread digests.
list_shader_topicsFreeList the human-curated ShaderLab topic taxonomy with optional public project counts and representative examples.
list_trending_contentFreeWhat is currently trending in game-industry news on GameDev.net. mode="stories" (default) returns deduplicated multi-source story clusters (with aggregated tags, source count, and when the story broke/last updated — use get_story for the full timeline); mode="items" returns individual trending articles. Each result carries GameDev.net's owned AI summary and a source citation. Optionally filter by tag.
search_shadersFreeSearch public, published ShaderLab projects with structured runtime, topic, difficulty, license, and explanation filters.
search_siteFreeUnified full-text search across all public GameDev.net content — forum discussions, tutorials, blogs, projects, portfolios, and game-industry news. Filter to specific kinds with content_types (e.g. ["forum_topic","forum_post"] for forums, or ["news","news_item"] for news) and order by relevance or date. Returns titles, URLs, excerpts, authors, and ids for follow-up with get_content.
Public scan report
scanner v0.1.9 · 2026-09-26 · same rubric, same numbers if you re-run it
- –Code scanremote-only server, no package to scann/a
- Live reliabilityremote reachable in 601ms20/20
- Tool poisoning10 tool descriptions checked15/15
- Auth qualityopen endpoint exposes 1 write-action tools with no auth3/15
- Maintenanceno repository listed3/15
- Maintainer identityno repository or website to verify2/10
Findings (2)
- highWrite-action tools reachable without authentication
auth.open-write - lowNo source repository listed
maint.no-repo
Install directly
claude mcp add --transport http mcp https://gamedev.net/mcp/
GameDev.net: common questions
- Is GameDev.net MCP server safe?
- With care: it is graded C, so read the findings first (57/100). Read the GameDev.net safety report
- How do I install GameDev.net?
- It runs remotely at gamedev.net. Add it to Claude Code, Claude Desktop or Cursor with the snippets above, or call it through the mcp.market gateway without installing anything.
- Does GameDev.net need an API key?
- Not as far as the registry entry and our scan can tell: no credentials are declared or required.
- Is GameDev.net maintained?
- The latest release is v1.1.0.
- Is GameDev.net up?
- 100% of our last 28 checks got an answer. We check remote servers about four times a day.
- What can I use instead of GameDev.net?
- Servers from other publishers that do the same job: Search1API MCP server, Endnote MCP server and Gdelt MCP server. Compare all GameDev.net alternatives.
Alternatives to GameDev.net
Same job from other publishers: the closest match first, then the best rated.
- Search1APIWeb search, news, page retrieval, sitemaps, and trending topics through Search1API.not reviewedEstablishedA
- EndnoteSearch, cite, and read PDFs from your EndNote library in Claude Desktopnot reviewedGrowingA
- GdeltSearch and analyze global news coverage and US TV transcripts via the GDELT Project APIs.not reviewedGrowingA