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Is Kernelcad MCP server safe?

Yes, with the usual care.

B78/100grade B

Safe to use. Minor gaps such as a missing repository or slower maintenance.

What to know before installing
  • highWrite-action tools reachable without authentication

Public scan report

scanner v0.1.9 · 2026-09-27 · same rubric, same numbers if you re-run it

1 high1 low
  • Code scan1 source files scanned25/25
  • Live reliabilityremote reachable in 2143ms17/20
  • Tool poisoning54 tool descriptions checked13/15
  • Auth qualityopen endpoint exposes 3 write-action tools with no auth3/15
  • Maintenancelast push 2 days ago15/15
  • Maintainer identitynamespace and repository owner differ; GitHub account older than a year5/10

Findings (2)

  • highWrite-action tools reachable without authenticationauth.open-write
  • lowUnusually long tool description (over 2,000 characters)poison.long-description
    tool open_in_studio: …Save/publish the current kernelCAD model AND display it in one step: persists the project, returns the interactive Studio viewer (MCP Apps / ChatGPT outputTemplate), and includes a PNG preview in the SAME tool result (image content + previewUrl when available). Use this when the user wants to SEE or share the model — do NOT call get_latest_render afterwards for the happy path; the preview is already here when previewDelivered is true. Pass the full `.kcad` source as `code` (optional if you just called evaluate_script — omitting reuses that last evaluated source). Multi-body assemblies must declare connectors + mates/joints before publish — otherwise evaluate_script fails with mechanism.orphan-part (disconnected components). Use type: 'axis' + revolute mates for shafts/hinges/gears; type: 'frame' + fastened for rigid mounts; or arm.revolute/.prismatic/.ball/.fixed. Connector types are only frame|axis|planar|ball. Pass `slug` from a previous call to update the same project in place; omit `slug` only for a new separate model. Status fields: ok=true means publish succeeded (under CDN, meshStatus ready/building; ok=false + meshStatus=failed means hard mesh persist failure — do not claim the viewer is ready). previewDelivered=true means this result carries a displayable PNG — only then may you tell the user a preview was shown. meshStatus mirrors get_project (ready|building|failed|missing). Under CDN, open_in_studio waits up to ~20s (OPEN_IN_STUDIO_MESH_SYNC_BUDGET_MS) for the revision mesh before returning; heavier publishes usually land meshStatus=ready. If still meshStatus=building + meshReady=false: TRANSIENT — meshUrl is the expected CDN pin; embed retries 404s. Poll get_project({slug}) until ready, or re-call open_in_studio with same code+slug — never treat building as permanent failure/404. ALWAYS pass `code` when you have it (avoid no_code_to_reuse); evaluate_script reuse is a fallback. Paint phases: projectSaved / meshReady / previewDelivered are set here; viewerPainted is ONLY true after widget ack (model context / widgetState) — never claim paint from this tool alone. Do NOT call get_model_mesh or get_latest_render for interactive paint. Pass include_preview:false to skip the rasterizer (save + viewer URLs only). Trigger phrases: "open it in Studio", "let me see it", "show me the model"; also call after you finish a build and after each meaningful revision while iterating. ORGANIC/CAR SUCCESS GATE: for final likeness claims pass likeness_profile:"automotive" (and body_bbox/wheels/still_verdicts, or a prior verify body-likeness pass for this code). If the gate fails, ok:false with DX reference.likeness.publish-blocked|gate-required — do not claim success. Omit likeness_profile for WIP previews only.…
Overall 78/100. Components that don't apply are left out of the denominator. Any critical finding is an F.RubricAppeal a findingJSON

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