Is Agent Arcade Protocol 5 MCP server safe?
Probably. Read the findings first.
Use with care. Some checks failed or could not be verified.
Public scan report
scanner v0.1.9 · 2026-09-21 · same rubric, same numbers if you re-run it
1 low
- –Code scanremote-only server, no package to scann/a
- Live reliabilityremote reachable in 4885ms; handshake note: Server's protocol version is not supported: 2026-07-2817/20
- –Tool poisoningtools not inspected (endpoint requires auth); not countedn/a
- Auth qualityopen endpoint, read-only tools10/15
- Maintenanceno repository listed3/15
- Maintainer identityverified namespace with website, no repo4/10
Findings (1)
- lowNo source repository listed
maint.no-repo
Overall 57/100. Components that don't apply are left out of the denominator. Any critical finding is an F.RubricAppeal a findingJSON
Other servers that do what Agent Arcade Protocol 5 does
- Godot MCPAgent-driven Godot playtesting: editor control, input injection, game-time stepping, live state.not reviewedEstablishedA
- MockserverMock, record/replay, verify and chaos-test any HTTP, REST, gRPC or LLM dependency over MCP.not reviewedEstablishedA
- OrcareplayRead, replay and fork recorded coding-agent runs.not reviewedEstablishedA