{"name":"io.github.ChiR24/unreal-engine-mcp","slug":"chir24-unreal-engine-mcp","title":null,"description":"EngineWire: drive the Unreal Editor (UE 5.0-5.8): levels, Blueprints, UI, materials, VFX and more.","url":"https://mcp.market/server/chir24-unreal-engine-mcp","rating":null,"grade":"B","score":75,"certified":false,"status":"active","category":"productivity","tags":["productivity"],"presence":{"score":57,"stars":902,"forks":169,"downloads_week":540,"last_push_at":"2026-10-02T15:56:23.000Z","license":"MIT"},"uptime":null,"claimed":false,"transport":"npm","callable_via_gateway":false,"default_price_micros":0,"repository":"https://github.com/ChiR24/Unreal_mcp.git","website":"https://enginewire.dev","version":"0.6.0","remotes":[],"packages":[{"registryType":"npm","registryBaseUrl":"https://registry.npmjs.org","identifier":"unreal-engine-mcp-server","version":"0.6.0","transport":{"type":"stdio"},"environmentVariables":[{"description":"Your Unreal project folder or its .uproject file. The server reads the capability token from <project>/Saved/MCP/capability-token.","isRequired":true,"format":"filepath","placeholder":"C:/Users/YourName/Documents/Unreal Projects/MyGame","name":"UE_PROJECT_PATH"},{"description":"Capability token to present to the editor. Only needed when the server cannot read the project folder.","isSecret":true,"name":"MCP_AUTOMATION_CAPABILITY_TOKEN"},{"description":"The editor's native MCP endpoint (Project Settings > EngineWire > Native MCP Port).","default":"http://127.0.0.1:3000/mcp","name":"UNREAL_MCP_URL"},{"description":"Log level. Logs go to stderr.","default":"info","choices":["debug","info","warn","error"],"name":"LOG_LEVEL"}]}],"tools":[],"scan":null,"grade_history":[{"kind":"downgrade","fromGrade":"A","toGrade":"B","reason":"score 75: eval / new Function used","createdAt":"2026-10-02T22:40:55.752Z"}],"reviews":[]}